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Payday 2 Golden Grin Casino Blueprints


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Payday 2 Golden Grin Casino Blueprints

Search the bookshelves, one by one, until you find the blueprints. This map is based off of the Golden Grin Casino heist in Payday 2. You can. Dann jetzt unsere. Heisters, bald wartet ein neuer Auftrag in PAYDAY 2 auf euch. Es geht ins The Golden Grin Casino. Der DLC wird am Juni veröffentlicht und ist der letzt. Golden grin casino slot machine winning / losing Can someone confirm if you actually do win anything when you play the slots? Or is it just a eye candy thing it.

Payday 2 Golden Grin Casino Blueprints Payday 2 Golden Grin Casino Blueprints

Payday 2 Golden Grin Casino Blueprints PAYDAY 2 - The Golden Grin Casino Heist DLC. Search the bookshelves, one by one, until you find the blueprints. Search the bookshelves, one by one, until you find the blueprints. This map is based off of the Golden Grin Casino heist in Payday 2. You can. Dann jetzt unsere. Payday 2 casino. Zusatzinhalte. Las Vegas is a Desert Mirage, a Jewel Amongst the sofiasanden.nu Golden Grin Casino Heist DLC is the 24th. Search the bookshelves, one by one, until you find the blueprints. There will be This map is based off of the Golden Grin Casino heist in Payday 2. You can get. Payday 2 Golden Grin Casino Blueprints Beitrags-Navigation. Search the bookshelves, one by one, until you find the blueprints. This map is based off of the. Dec 23, PAYDAY 2 How to Solo Stealth Golden Grin Casino on Death Wish Once you got the blueprints, head for the Server Room. login. Jul 24, Store Page. Heisters, bald wartet ein neuer Auftrag in PAYDAY 2 auf euch. Es geht ins The Golden Grin Casino. Der DLC wird am Juni veröffentlicht und ist der letzt.

Payday 2 Golden Grin Casino Blueprints

Dec 23, PAYDAY 2 How to Solo Stealth Golden Grin Casino on Death Wish Once you got the blueprints, head for the Server Room. login. Jul 24, Store Page. Payday 2 Golden Grin Casino Blueprints PAYDAY 2 - The Golden Grin Casino Heist DLC. Search the bookshelves, one by one, until you find the blueprints. Search the bookshelves, one by one, until you find the blueprints. There will be This map is based off of the Golden Grin Casino heist in Payday 2. You can get.

Payday 2 Golden Grin Casino Blueprints Beitrags-Navigation

Yamaha View Profile View Posts. Pick a gift. Payday 2 golden grin casino Pro 7 maxx live ohne anmeldung Melden Ette sich anum Casino Bulgarien Goldstrand Produkt nach Ihrer Wunschliste hinzuzufügen beziehungsweise qua "Nicht interessiert" nach markieren. Jul It is mandatory to procure user consent prior to running these cookies on your website. Loud is complex, but i'll try to explain in few words while I can: Get C4, Find the vault, signal the blimp, Flash Games Com the BFD, drill, get the dentist's loot, get some extra Minions Spiele Online, boom. Posts: Discussions Rules and Guidelines. Dreamers that are ready to drop their mortgage on the slots Novoline Gratis Slot tables of the casinos. Payday 2 Golden Grin Casino Blueprints. Stash that painting into the van in the Delivery Room. If a player is holding Flonga Spiele copy of the blueprints from searching the Wsop Event 2, the locations are narrowed down to only the correct one. Share this? Now unless you're going to go loud, you should ignore the armory. Maximum Experience. Remember where they are. As with The Bomb: Forest and Zulu Trade Review Bomb: Dockyardregular small drills placed during this heist do Eine Weihnachtsgeschichte Online Anschauen jam on their own. Kyzka View Profile View Posts. This will enhance your experience for doing this heist in stealth. Our team will review it and, if Super Bowl Live Deutschland, take action.

Drilling the objective door 60 seconds , inside there is a wall of alternating lasers from floor to ceiling that moves in a pattern.

Carefully navigating it, the Dentist's Loot can be bagged and moved through. The Dentist's Loot and any other loot can be moved using an elevator located outside the main vault, by pressing the highlighted green button to send the elevator up to the ground floor or calling it back down.

The elevator takes the loot up to the Security center, where it can be moved to the van in the Delivery area near the Security center.

Regardless of escape method purchased, the van will not leave as long as the alarm hasn't sounded; if the alarm sounds but the Dentist's Loot room has been accessed, he will still wait for players rather than flee and trigger a loud escape.

Firstly, the BFD must be plugged into two power boxes on the upper level, which must be defended from police.

Should the power be cut on either socket, it must be reconnected and then the BFD restarted. The " Extra Battery " asset replaces one cable with an onboard power supply.

Secondly, the BFD has two water tanks on the back, cooling the system while it works. As the drill runs, the tanks will gradually drain one by one only visible with the " Water Level Indicator " asset , and the BFD risks overheating unless a tank is supplying water.

Once emptied, the tanks can be carried individually to a bathroom and refilled at the sinks 30 seconds. Thirdly, the BFD itself must be protected, requiring players to prevent law enforcers from shutting it down and turning it back on if it breaks.

Once the drill starts working, players should consider splitting up, with two guarding the drill itself and changing the tanks as necessary, and two guarding the distant power box es.

Once the drill finally cuts through, players can drop directly through into a counting area filled with cash bundles. With law enforcers following through the hole, players must descend a stairway to the vault entrance, near which are three locked storage rooms with loot and a secure side room all 60 second drills.

Entering the side room, players will find the unique "Dentist's Loot", which is the only objective bag and of very heavy weight.

Opening the vault door through the nearby emergency switch, the bags must be moved either up two flights of stairs or the dumbwaiter running through them.

From there, the main bag and any additional loot must be taken to the escape vehicle: either out the front Limo Escape , the main floor Blimp Escape , or in the delivery area through the back Van Escape.

The vault code digits can be found at any time, so to save some time it is a good idea to delegate a heister to find them beforehand, rather than waiting for Bain to prompt the crew when it is time to open the vault.

If the team is aiming for a stealth run, it is a good idea for only one or two teammates to grab their kits; without their kit, the other players cannot be detected, and can act as scouts and spotters for the 'stealth' team.

Also, heisters in civilian mode can help look for the gambler whose alcohol needs to be spiked and make note of all the colors of alcohol in each area.

Guards cannot see through the closed bathroom windows. Use this to temporarily store bags or navigate to the other end of the casino, but be aware of civilians that can walk through the bathroom to the courtyard and vice versa.

Guards will not enter unlocked rooms in the Employees Only area, including the manager's office, locker room, archives and IT department.

Use these areas to hide or store loot, but beware of the guard who patrols inside the Locker room. In addition, the safe in the manager's office can be drilled without interference from guards, provided it cannot be seen from the hallway.

On difficulties lower than Mayhem, heisters should be prepared to kill the guard in the locker room, as his patrol route is rather short and will often interfere with the briefcase search.

Bagging him is not necessary. As the difficulty of the heist increases, the amount of cameras increases. Also, guards have a chance in higher difficulties to spawn from the rear elevators and a civilian may spawn in the Archives.

Provided the difficulty is not Mayhem or higher, most of these cameras can be destroyed, though this is rarely a good idea when there are guards patrolling the area.

If in stealth, it is best to grab the Pit Boss' code first as his is the most difficult namely without the Annie asset. The second being the Security Chief's code, and the third and last code being the Casino Manager's.

The lasers in the vault room have a pattern, when the two lower sections are clear, it is safe to move through and grab the loot.

Lasers can still be set off while in civilian mode. Note however, that bags can be safely thrown through the laser beams without setting off an alarm.

The civilians in the reception area can safely be killed without bagging, as civilians and guards won't be able to see their corpses.

This might be necessary as it's possible for these civilians to detect the hacked computer. When the security room is opened, it can be spotted by both guards and cameras.

Though cameras will be disabled, patrolling guards should be taken out, or the heist should be completed quickly.

Keep in mind guards can notice an opened electrical outlet if one decides to open it in stealth. It would be best to skip this action until the heist goes loud, as it serves no purpose in Plan A.

Note that in addition to the two guards patrolling in the "Employees only" area, guards may wander in from the main casino area to investigate loud drills on the vault cages, similar to many other heists.

They will, of course, alert if they see the security center open. For this reason it is recommended to purchase the Vault Keychain asset, relatively inexpensive at two favours and allows vault cages to be opened silently.

Elevators on the 2nd floor may be opened and closed to hide in if necessary. When playing Loud, lasers can completely be ignored.

Don't spend time trying to find a path safely, just run through. The outside balconies are dangerous. Beware of snipers when setting up the fireworks and retrieving the winch parts.

Sentry gun assets are not very useful. They are not upgraded and run out of ammo very quickly. The favors are better spent elsewhere.

When using either of the "loud" entries, a medic bag and an ammo bag will spawn in the back seats of the limo. The dropoff point for any loot captured by the cops is the back-middle of the central casino floor.

If you are using the Blimp Escape, you can simply feed the contents of the vault to the cops who will neatly stack it a short walk from your escape.

Most of the BFD's assets are simply a matter of convenience, and should only be purchased with leftover favors: Timer shows progress through a numeric amount.

The drill takes 7 minutes without speed upgrades, 6 with Engine Optimization, and 5 with Additional Engine Power. Water Level Indicator lets you see when a tank is close to being emptied, though tanks can only be interacted with when empty anyway.

Extra Battery replaces the left power socket with an onboard power supply, halving the number of upstairs sockets you need to guard.

The BFD's water tanks are consumed one after the other in random order, with a basic tank lasting 60 seconds.

An upgraded tank lasts seconds. Standing on the circular cutout underneath the BFD as it drops lets you fall into the vault without taking fall damage.

The fireworks signal and shutter hack can be completed at any time, easily allowing you to have a blimp in position and lowering the BFD as soon as the winch has been screwed down.

A good time to do this is during the wait for Bile's winch parts. Likewise, finding the Blueprints used in stealth to gas the security room eliminates the false vault breach spot.

You do not need to fax the blueprints to Bain in order for this to occur infact; doing so will re-add the wrong breach spot ; any player picking up the blueprints is enough, similar to the shipping manifest from The Bomb: Dockyard.

The two possible flare locations available to you in any given run are randomly selected from a pool of at least four two in front of the casino, and one on either side below the balconies.

The BFD's drain on the casino's power grid is enough that the interior lights will shut off while the drill is operating.

If using very heavy armor, it's possible to get trapped inside the BFD's cutting ring if the winch is not complete - the frame will be too high to jump over, so law enforcers can jam the mechanism and leave a solo player critically stranded.

Players can throw loot bags up through the hole in the vault. Doing this can make carrying bags to the escape easier. Originally posted by Red the Vanguard :.

Last edited by Yamaha ; 26 Aug, am. Thanks for the info guys. I always wanted to steal other things in there like the paintings, break into the other hotel rooms, steal the towels, maybe raid the occassional dinner table for some toast, the gold statue in the front surely a towbar and chain should suffice , how about the car in the middle of the casino?

Just get in and wave good bye. Overkill can you please make your next map where we can steal absolutely everything.

View Profile View Posts. You know what fusses me? That sodamachine. I want to saw it open. In equippable bathrobes, thanks to kyzka's suggestion to loot hotel items.

Originally posted by kyzka :. Per page: 15 30 I suggest using the pool area or smoking area as a path, as inside the casino are full of civilians playing casino games and sometimes guards as they walk in and out.

As you enter the employees area of the casino, watch out for cameras and guards. Now when you enter the Archives , there usually would be three cameras clustered in the room along with a civilian.

You should find the blueprints in one of the bookshelves. Of all the bookshelves, only one is going to be impossible to search without the use of a Camera Loop or an ECM.

The rest either have no cameras directly disturbing you or just have some angled position that you can hide from the cameras while they're being searched.

Once you got the blueprints, head for the Server Room. Find a poker-chip-themed USB stick and grab it. Go ahead to scan and fax the blueprints to Bain.

Now make your way to the Reception and stick that USB stick into a computer there. Beware the receptionists on the left and right doors, as they may see you or the computer being used.

Wait for a while to see who you're looking for on the big screen in the Server Room. It'll be a man, either in a white shirt or purple shirt.

When you find him near the slots residing by the toilets, identify the drink he consumes and match it with the one you're going to find. Even if you don't remember it, Bain will tell you what drink you're looking for.

Grab that drink and pour it into the glass of the target. Once again, mind the guards and civilians while doing this.

Once he's spiked, allow him the make his way to the pool area or smoking area so you can grab his room card.

It is highly suggested you kill him and hide his body. Tying him up makes him suspectible to being spotted by wandering guards.

As you grab the room card, keep your ears open for Bain's info on which room the card should be used for, as he will only say it once. Missing this info can be a critical error as you have only one room card to use.

You don't really lose the card, it's just that he doesn't mention the number again, so the only loss is time. Once in the correct room, using that sleeping gas on the vent in the room should cause all the guards in the Security Center to sleep.

Doing this will also disable cameras. Make your way to the Security Center and hack the computer inside to disable the lasers that guard the vault entrance.

Make no attempt to damage the guards inside. Better to let them sleep than to waste pagers. At this point, you should keep an eye out for guards who wander nearby outside the Security Center as they will be alarmed when they see these doors opened.

This is where the pagers should only be used; on guards who wander around in the employees area. Interesting Note : You can use the elevators as hiding spots, in case you find yourself feeling tight.

Simply press the elevator buttons to open it, step in, and press the buttons inside to close the doors. Use of Sixth Sense can help here, since you can't see the other side when inside the elevators.

These elevators can be found in the employees area and the hotel area. Contrary to popular belief, these particular elevators don't go up or down.

The vault has a "Private" door containing the Dentist's Loot, 3 vault gates that guard bags of cash and a staircase leading upstairs to a motherload of cash; loose bundles and bags of it.

When the lasers are down, enter the code into the vault's keypad. Get in and place a drill on the "Private" door before using the vault gate keychain to open all the gates in the vault.

Loot the cash to your heart's content. Once the "Private" door opens, mind the lasers that guard that Dentist's Loot.

Payday 2 Golden Grin Casino Blueprints

See System Requirements. Works with. Show more. Included in. Rated 4 out of 5 stars. Show More. Add-ons for this game. Additional information Published by Games.

Published by Games. Approximate size 9. Age rating For ages 17 and up. No user score yet - Be the first to review!

Publisher: Games Release Date: May 25, User Score. Your Score. Rate this:. Share this? She boasts more Five Diamond hotels than any other city in the world.

Her shine and sparkle attracts tens of millions of dreamers every year. Dreamers that are ready to drop their mortgage on the slots and tables of the casinos.

And no casino shines brighter than the Golden Grin. Play Sound. Once the vault unlocks, the door to the immediate right contains the objective The Dentist's Loot , whereas the path to the left leads to loot and a set of stairs to even more loot.

Drilling the objective door 60 seconds , inside there is a wall of alternating lasers from floor to ceiling that moves in a pattern.

Carefully navigating it, the Dentist's Loot can be bagged and moved through. The Dentist's Loot and any other loot can be moved using an elevator located outside the main vault, by pressing the highlighted green button to send the elevator up to the ground floor or calling it back down.

The elevator takes the loot up to the Security center, where it can be moved to the van in the Delivery area near the Security center.

Regardless of escape method purchased, the van will not leave as long as the alarm hasn't sounded; if the alarm sounds but the Dentist's Loot room has been accessed, he will still wait for players rather than flee and trigger a loud escape.

Firstly, the BFD must be plugged into two power boxes on the upper level, which must be defended from police. Should the power be cut on either socket, it must be reconnected and then the BFD restarted.

The " Extra Battery " asset replaces one cable with an onboard power supply. Secondly, the BFD has two water tanks on the back, cooling the system while it works.

As the drill runs, the tanks will gradually drain one by one only visible with the " Water Level Indicator " asset , and the BFD risks overheating unless a tank is supplying water.

Once emptied, the tanks can be carried individually to a bathroom and refilled at the sinks 30 seconds. Thirdly, the BFD itself must be protected, requiring players to prevent law enforcers from shutting it down and turning it back on if it breaks.

Once the drill starts working, players should consider splitting up, with two guarding the drill itself and changing the tanks as necessary, and two guarding the distant power box es.

Once the drill finally cuts through, players can drop directly through into a counting area filled with cash bundles.

With law enforcers following through the hole, players must descend a stairway to the vault entrance, near which are three locked storage rooms with loot and a secure side room all 60 second drills.

Entering the side room, players will find the unique "Dentist's Loot", which is the only objective bag and of very heavy weight. Opening the vault door through the nearby emergency switch, the bags must be moved either up two flights of stairs or the dumbwaiter running through them.

From there, the main bag and any additional loot must be taken to the escape vehicle: either out the front Limo Escape , the main floor Blimp Escape , or in the delivery area through the back Van Escape.

The vault code digits can be found at any time, so to save some time it is a good idea to delegate a heister to find them beforehand, rather than waiting for Bain to prompt the crew when it is time to open the vault.

If the team is aiming for a stealth run, it is a good idea for only one or two teammates to grab their kits; without their kit, the other players cannot be detected, and can act as scouts and spotters for the 'stealth' team.

Also, heisters in civilian mode can help look for the gambler whose alcohol needs to be spiked and make note of all the colors of alcohol in each area.

Guards cannot see through the closed bathroom windows. Use this to temporarily store bags or navigate to the other end of the casino, but be aware of civilians that can walk through the bathroom to the courtyard and vice versa.

Guards will not enter unlocked rooms in the Employees Only area, including the manager's office, locker room, archives and IT department. Use these areas to hide or store loot, but beware of the guard who patrols inside the Locker room.

In addition, the safe in the manager's office can be drilled without interference from guards, provided it cannot be seen from the hallway.

On difficulties lower than Mayhem, heisters should be prepared to kill the guard in the locker room, as his patrol route is rather short and will often interfere with the briefcase search.

Bagging him is not necessary. As the difficulty of the heist increases, the amount of cameras increases. Also, guards have a chance in higher difficulties to spawn from the rear elevators and a civilian may spawn in the Archives.

Provided the difficulty is not Mayhem or higher, most of these cameras can be destroyed, though this is rarely a good idea when there are guards patrolling the area.

If in stealth, it is best to grab the Pit Boss' code first as his is the most difficult namely without the Annie asset. The second being the Security Chief's code, and the third and last code being the Casino Manager's.

The lasers in the vault room have a pattern, when the two lower sections are clear, it is safe to move through and grab the loot.

Lasers can still be set off while in civilian mode. Note however, that bags can be safely thrown through the laser beams without setting off an alarm.

The civilians in the reception area can safely be killed without bagging, as civilians and guards won't be able to see their corpses. This might be necessary as it's possible for these civilians to detect the hacked computer.

When the security room is opened, it can be spotted by both guards and cameras. Though cameras will be disabled, patrolling guards should be taken out, or the heist should be completed quickly.

Keep in mind guards can notice an opened electrical outlet if one decides to open it in stealth. It would be best to skip this action until the heist goes loud, as it serves no purpose in Plan A.

Note that in addition to the two guards patrolling in the "Employees only" area, guards may wander in from the main casino area to investigate loud drills on the vault cages, similar to many other heists.

They will, of course, alert if they see the security center open. For this reason it is recommended to purchase the Vault Keychain asset, relatively inexpensive at two favours and allows vault cages to be opened silently.

Elevators on the 2nd floor may be opened and closed to hide in if necessary. When playing Loud, lasers can completely be ignored. Don't spend time trying to find a path safely, just run through.

The outside balconies are dangerous. Beware of snipers when setting up the fireworks and retrieving the winch parts. Sentry gun assets are not very useful.

They are not upgraded and run out of ammo very quickly. The favors are better spent elsewhere. When using either of the "loud" entries, a medic bag and an ammo bag will spawn in the back seats of the limo.

The dropoff point for any loot captured by the cops is the back-middle of the central casino floor.

If you are using the Blimp Escape, you can simply feed the contents of the vault to the cops who will neatly stack it a short walk from your escape.

Most of the BFD's assets are simply a matter of convenience, and should only be purchased with leftover favors: Timer shows progress through a numeric amount.

The drill takes 7 minutes without speed upgrades, 6 with Engine Optimization, and 5 with Additional Engine Power. Water Level Indicator lets you see when a tank is close to being emptied, though tanks can only be interacted with when empty anyway.

Extra Battery replaces the left power socket with an onboard power supply, halving the number of upstairs sockets you need to guard.

The BFD's water tanks are consumed one after the other in random order, with a basic tank lasting 60 seconds. An upgraded tank lasts seconds.

Standing on the circular cutout underneath the BFD as it drops lets you fall into the vault without taking fall damage. The fireworks signal and shutter hack can be completed at any time, easily allowing you to have a blimp in position and lowering the BFD as soon as the winch has been screwed down.

A good time to do this is during the wait for Bile's winch parts. Likewise, finding the Blueprints used in stealth to gas the security room eliminates the false vault breach spot.

You do not need to fax the blueprints to Bain in order for this to occur infact; doing so will re-add the wrong breach spot ; any player picking up the blueprints is enough, similar to the shipping manifest from The Bomb: Dockyard.

The two possible flare locations available to you in any given run are randomly selected from a pool of at least four two in front of the casino, and one on either side below the balconies.

The BFD's drain on the casino's power grid is enough that the interior lights will shut off while the drill is operating.

If using very heavy armor, it's possible to get trapped inside the BFD's cutting ring if the winch is not complete - the frame will be too high to jump over, so law enforcers can jam the mechanism and leave a solo player critically stranded.

Players can throw loot bags up through the hole in the vault.

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2 Antworten

  1. Akinoran sagt:

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  2. Dajinn sagt:

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